Ancestral Players Demo
A downloadable game for Windows
- CONCEPT
Ancestral Players is a PvP FPS revisiting the Battle Royale experience by including multiple lives. Each death allows players to level up and enhance their abilities.
This approach helps reduce skill disparities, offering a smoother experience for newcomers while pushing experienced players further.
- NO HEROES, JUST BOB
In Ancestral Players, everyone starts on equal footing, equipped with nothing but a dagger and a brief. Depending on the game mode, you will level up by either:
- following a pre-established progression path (inspired by 'gun game' game modes)
- picking upgrades yourself in the skill tree game mode.
- CHALLENGING WEAPONS
Whether you choose the Axe, the Bow, or the Coconut launcher, your aiming skill will be put to the test at every encounter.
- DYNAMIC ENVIRONMENTS
Players aren’t the only danger in the arena, stay alert to the shifting environment. Master your movements to escape hazardous situations.
- FEATURES (WIP)
- A sandbox mode where you can experiment with most of the game content
- Play with bots (2 difficulty level)
- 2 maps, 6 game modes, day/night mood
- Demo limitations: Online features are not available on the itch demo. The lava/water is currently not compatible with bots.
- JOIN THE ALPHA
Join the community on discord! This is the place to be aware of next online playtests sessions. Also feedback is very welcome.
Thanks for reading, See you!
- CREDITS
Programming / Game Design : Sylvain (ENSLIP studio founder)
3D Art / Level Design : Armada
- RECOMMENDED SPECS
- 4GB RAM
- NVIDIA GeForce GTX 1060 or AMD Radeon RX 480
(for 1080p 120fps, but you can give it a try with a lower gpu and adjust the resolution/settings)
- 1,5 GB available disk space
- CPU: should be fine, but you need one indeed.
- LINKS
About my engine: www.ancestralplayers.com/engine
Dev blog: www.ancestralplayers.com/blog
Published | 2 days ago |
Status | In development |
Platforms | Windows |
Author | DevENSLIP |
Genre | Shooter, Action |
Tags | 3D, Archery, Fast-Paced, First-Person, FPS, Indie, nature |
Average session | A few minutes |
Languages | English, French |
Inputs | Keyboard, Mouse |
Accessibility | Configurable controls |
Multiplayer | Server-based networked multiplayer |
Links | Steam, Discord, YouTube, Twitter/X, Homepage |
Download
Install instructions
Unzip and launch AncestralPlayers.exe
Comments
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I really like it. I've been saying for a while I want someone to make the 'Mario Kart' of first person shooters. In that the game would just be silly fun where all skill levels can have a good time. Mario Kart has a natural catch up mechanic where players in the back get better drops so they can stay in the race. You have captured that same feeling while not punishing success. Doing well gives you extra lives so you can stay in the game longer, but doing badly means you get more powerful. So in theory the worst player is going to kill the best player a couple of times once they get armor and good weapons, but the better player will still win once they even out the upgrades a bit. The worse player will still have fun as they won't get totally stomped.
Overall it also feels quite polished, the graphics look good, highly stylized and appealing. The gameplay is really smooth. Maybe there could be better sounds, more satisfying splats when people die, woosh sounds when projectiles fly past your head, a recognizable breakage sound when armor breaks... that kind of thing.
Really like the demo and look forward to the full game